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  1. #1
    Banned RacingFan14's Avatar
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    Wii Damage Model... For 2012

    Alright, first of all, the Wii version of NTG11 was pretty solid, other than the fact that there was ALMOST NO DAMAGE MODEL. I could crash into a car 100 times and get a little front and rear damage...which is weird because any normal car would be ripped to almost nothing.

    If their making NTG12 for Wii, they need to get rid of something (like the video of Greg Biffle flipping over) to make more space, then create a better damage model and thus the Wii would be closer to complete.
    Last edited by RacingFan14; 16-09-2011 at 12:17 AM. Reason: Word highlighted

  2. #2
    Car Owner Pat's Avatar
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    Gamecube just can't handle it.

  3. #3
    Spotter JJohnson48's Avatar
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    Quote Originally Posted by patanshea18_fan View Post
    Gamecube just can't handle it.
    lulz
    The Drive For 7!


  4. #4
    Banned RacingFan14's Avatar
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    Gamecube just can't handle it.
    darn

  5. #5
    Administrator DaveT's Avatar
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    The damage model is being completely re-done for NTG12 to make it more realistic.
    Dave T.
    Eutechnyx Dev. Team

    Want to ask me a question, then follow me on Twitter: @DaveT_ETX

  6. #6
    Banned RacingFan14's Avatar
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    Awesome!

  7. #7
    Spotter (Ibrahim)MMGBJG's Avatar
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    Quote Originally Posted by davet View Post
    The damage model is being completely re-done for NTG12 to make it more realistic.
    thnk u so much!
    Mark Martin
    Greg Biffle
    Jeff Gordon


  8. #8
    Banned RacingFan14's Avatar
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    It's a big relief considering how bad NTG11's damage model was

  9. #9
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    How much better is the damage?

  10. #10
    Banned RacingFan14's Avatar
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    I'm guessing it's going to be like the PS3/xBox damage

  11. #11
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    I just wish you could crash out

  12. #12
    Banned RacingFan14's Avatar
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    Quote Originally Posted by Thepiperboy View Post
    I just wish you could crash out
    Yeah, that would make it better.

  13. #13
    Wii has too many limitations to make a damage model like that of the Xbox 360 or PS3 versions. So it's probably not gonna be anything spectacular by any means, but more of a slight improvement. Not much can be done on Wii. Sorry.

  14. #14
    Banned RacingFan14's Avatar
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    Quote Originally Posted by nascar56 View Post
    Wii has too many limitations to make a damage model like that of the Xbox 360 or PS3 versions. So it's probably not gonna be anything spectacular by any means, but more of a slight improvement. Not much can be done on Wii. Sorry.
    Yeah, the Wii normally has a ton of RAM on it, but the controllers' signals use about half of it, so games are stuck with laggy graphics... altough NTG11 at spectacular graphics on the wii

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